New Year, New Projects

I have two major self-directed projects year! The first is a card game for my Shrumans and the second is a series called Spindleroot.

The card game will be a casual dedicated deck with light strategy and fun for all ages. There will be mushrooms galore with categories like medicinal, edible, and poisonous that will educate on the sheer variety of fungal species! I start with designing the game play and then illustrate the full deck of cards. Once the art assets are in place, there is sure to be a crowdfunding campaign (most likely Kickstarter) to help with the manufacturing costs of the finished card game.

Spindleroot is the series name for a project I am developing featuring a magical world inhabited by animal characters. For the time being, it includes artwork that is set in the same universe, but there are plans to include other forms of media. I am gradually building Spindleroot with each piece and look forward to sharing the unfolding narrative.

Speaking of Spindleroot, I finished one more illustration in the series this month titled "Beware the Wyrm". Enjoy a few of the progress images below.

Project Support

To fit all these epic illustration projects into my schedule, I need to reduce my typical freelance load. This leaves me a little short on funds, so that's where having more passive income really helps. This can include things like print sales and other items in my shop. Here are all the ways to help:

  1. Share My Art Online

    • Send links to your friends to my website or print shop or repost my art on social media. Please remember to put my name in the post ( "art by Candice Broersma") for proper crediting. It’s easy to forget, but important to do whenever you post artist’s work online

  2. Subscribe to my Newsletter

    • It’s free and comes just once a month except for special event announcements

  3. Follow and "Like" Me on Social Media

    • You know the shpeel. More activity is attractive to the finicky algorithms, which will in turn boost my visibility

  4. Buy My Prints, Stationery, etc.

  5. Donate Directly

Links to Socials

New Book Covers

We won't have a deep dive this month, but a major artwork update that I hope you will enjoy! Here are new covers I designed and illustrated, soon to be published as well as their concepts. I am working with a slew of genres, so I have included that info for the sake of comparison. 

I love designing motifs and shiny things; lucky for me I had both for Buddy the Night. The motif frame provided a classic fairytale look that was perfect for the teddybear knight. 

Genre: Middle Grade Fantasy

Clash of Crystals also uses a framing element like Buddy the Knight. The novel is a little bit of "Avatar the Last Airbender" meets "Hunger Games". That plus the references to graphic novels in the story led me to channel my inner manga-ka and use graphic elements and linework. The anime room in my heart never left me. :)

Genre: YA Urban Fantasy (Trial, Dystopian)

Mists of Mbali has elements of realism along with mysticism and magic. It was important to highlight the protagonist's eyes and hint at other magic elements.

Genre: YA/New Adult Urban Fantasy

Illustrating Wings and Dynamic Compositions

I am happy to announce that my "Cover Story" exhibit that was up at Artifactory is going to have a new location! It is moving to Pappajohn Biomedical Discovery Building (PBDB) on the University of Iowa Campus. The art will be up from November 8 to March 1, 2024, with the building accessible to visitors from 7am-6pm Monday-Friday. This is a beautiful location on the skywalk between buildings. They even have a Java house in PBDB so you can grab a coffee while browsing. There will be a short reception on Nov 16 from 4:30-5:30pm. All are welcome!

With all of the busyness this year, I did not get around to sharing one of my favorite covers. It's a YA fantasy with bird people and dragons. What's not to love? I will share how I refined this composition to make it more dynamic and how I utilized reference material for believable wings. 

Below are the preliminary sketches featuring two of the main characters. It was a no brainer to include a dragon and it was also important to show the relationship between the two characters. That narrowed down the scope of possibilities, which is helpful when you have a hundred directions to go in for a book cover.

We went with the third sketch which has the best narrative clarity showing the two characters preparing to fight the dragon. It also illustrated the spirit world from the novel in the top part of the composition, which gave it an advantage over the other two. 

For this cover, I branched out to explore expressive glyphs in the title font. There were also key elements in the composition to utilize for overlap effects, such as the floating shapes. I made an effort to give the title some effervescence by using loopy letters that complimented the wispy background. 

With the concept phase completed, I set out gathering my usual reference material for all parts of the illustration. I use indirect reference for nature-based content, like wings. Keep in mind that wings are just big flappy hands, which is a helpful basis for anatomy and disturbing thoughts of chicken people. 

Above is my page of reference just for wings. I look up the birds that the figures are based on and use a flying fox for the dragon wings. Pro tip is to use big bats instead of small bats for dragon wing reference as the proportions and physics will be closer. Big bat wings are really bendy under all that weight and the anatomy is easier to see. Also they're cute, so treat yourself.

You might ask why I have so many bird wing references? This is because there is no perfect reference wrapped into one image (unless you pose a model or maquette), so I have one photo that gives insight into back-lighting, another for the general pose, and then one photo might be perfect for just one of the wings. 

These are the 3D models I used for the figures and the dragon. This gives me the best information for lighting, anatomy, and perspective. It's not the perfect reference, but I can synthesize it with my reference photos of real animals to get the right balance of realism and believability. Both of these models are from Daz3D, which is my go-to for people especially because I can pose quickly and customize faster than models built from scratch. 

Here is an annotated version of the characters to help you understand what I take or don't take from the reference image. I am making comparisons to the cover sketch of the figures and decide what is a helpful improvement and what should be disregarded in terms of lighting and pose. Most of the reference from this image is adopted, but the poses of the hands are not naturalistic. I take some photos of my own hands, which gives me better reference. 

That's about half of my reference material for this book, so there is even more where this came from. Good, accurate reference material is your friend!